There are subtle differences between these but we can only spot them after zooming in. Using Cycles on my own PC, this 10 second animation took about ninety minutes to render. This engine is similar to that used in an animated movie such as those made by Pixar or Dreamworks.īelow is part of a wrecking ball animation rendered in Cycles. This is insanely compute-intensive but produces incredibly accurate lighting. Ray-tracing simulates the effect of real light by calculating the path and bounce of individual photons. It will take far longer to render your image using Cycles. Using Eevee on my own PC, this 10 second animation took about two minutes to render.Ĭycles is a fully ray-traced engine with lengthy render times. Lighting is mostly accurate and will look pretty good! This engine is similar to that used in a video game.īelow is part of a wrecking ball animation rendered in Eevee. It is highly efficient and should render your final image or animation with great results. Render Engines EeveeĮevee is a real-time engine with quick render times. There are several steps you can take to optimise Blender! The main one is to make sure that you are rendering in Eevee. What do I do if I don't meet the requirements?
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